
Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.īack in 2012, Mark Hadley ( AgentParsec) created a game that captivated gamers around the world. Adjusted the way Slender Man stuns his victims, from now on, you can escape and not be unable to move.You're on your own. Lowered Slender Man's damage against his targets from 9 to 8. Adjusted Slender Man's spawn interval, he now spawns significantly more frequently. From now on, if Slender Man is not dead after you vanquish him, he will be removed automatically. FIXED THE BLUE BORDER BUG, FOR GOOD THIS TIME. Chat messages when Slender Man kills a player are now global. From now on, Players dissolve when Slender Man kills them by touch. Slightly lowered the volume of the Page Whispers. Updated the Category of the Shotgun to "Slender Rising 2" Added Shotgun Panicking from Slender Rising 2, if you have enough pages, sometimes you will find yourself trying to shoot yourself! When this happens, rapidly press Secondary Attack ( Right Mouse ) to escape! To toggle 'The Endless Stare' in this classic Slender Rising gamemode, You must put your survival skills to the test, and collect as many pages as you can before he takes you! Use "slender_sr_endlessstare" - Default value is 0 - Set to 1 to enable (REMEMBER TO REPORT ANY AND ALL BUGS YOU DISCOVER!!!!!!!!) In the Endless Stare, Slender Man uses his most difficult AI yet! (You won't last long) Overall creepy behavior, following you around and what not. You can not spawn more than 1 slender man at a time, without cheats. Immune to basically 95% of weapons on the workshop. Once all 8 pages are collected, Slender Man will be vanquished before you! Original model, ripped from Slender Rising and working tentacles animated by Me! Sound effects from the Original Slender Rising! When Slender Man teleports, sometimes a spooky sound will play! At 4 pages and above, is able to jump scare you! When not being looked at, Slender Man will move towards his enemy! (The more pages you have, the faster he will move, Navigation mesh required for this feature) The More pages you have, the more likely he will spawn behind you. Looking at Slender Man when he is going after another Player, will not show static, but will still damage you. Looking at Slender Man will cause ACTUAL static effects and you receive damage! Will teleport ahead in the distance or BEHIND you!

Dynamic difficulty that depends on how many pages you have collected. Navigation mesh is NOT required, but highly recommended! By far the most well coded Slender Man on the workshop.
